3DPVT 2002 START ConferenceManager    

Concentric Strips: Algorithms and Architecture for the Compression/Decompression of Triangle Meshes

P. N. Mallon, M. Boo, M. Amor and J.D. Bruguera

Presented at 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), Padova, Italy, Jun 19-21, 2002


Abstract

An interesting solution to this limited bandwidth is the compression technique.

This solution implies the necessity of specific hardware to reconstruct the mesh at the entrance of the graphics pipeline. In this work we present a new compression connectivity algorithm for triangle meshes. This is a simple algorithm which improves the compression ratio (nearly 1.5 bits/triangle) by previously reported schemes. Due to its simplicity, it is very suitable for hardware implementation. This implementation has a simple and efficient structure, low storage requirements and a reconstruction rate of one triangle per cycle.


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