UNIPDDepartment of Information Engineering
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ABOUT

PERSONAL DETAILS
Lungargine Del Piovego, 1, 35129 Padova PD, Italia
niccolo.pretto@dei.unipd.it
+39 049 827 6465

BIO

ABOUT ME

Niccolò Pretto took the master degree in Computer System Engineering at University of Padova. He is a Ph.D student in the Department of Information Engineering at University of Padova. His studies and his research mainly concern the Sound and Music Computing field. He is interested in the field of preservation and access of historical audio documents and musical instruments. More specifically, his work consists on the research and the development of innovative IT methodologies and methods to preserve, make use and valorize this important part of the musical heritage.

Recently, he partecipated in two research projects: Rewind & Remind and Archaeology and virtual Acoustic. In the first one, he developed web and mobile interfaces to make use of digitized historical audio documents. In the second one he developed a multimedia installation in order to valorize an ancient Pan flute exhibited at the Museum of Archeological Sciences of the University of Padova. His work is connected to his main interests: computer science and music.


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RESUME

  • EDUCATION AND ACADEMIC POSITIONS
  • oct 15
    sep 18
    Padova

    PHD STUDENT IN INFORMATION ENGINEERING

    UNIVERSITY OF PADOVA - DEI

    Department of Information Engineering,
    CSC - Sound and Music Computing Laboratory,
    Supervisor: Prof. Sergio Canazza
  • apr 15
    sep 15
    Padova

    RESEARCH ASSISTANT (ASSEGNISTA DI RICERCA)

    UNIVERSITY OF PADOVA - DBC

    Department of Cultural Heritage,
    Project: Archaeology & Virtual Acoustics. A Pan flute from ancient Egypt
    Supervisor Prof. Paola Zanovello
  • apr 14
    mar 15
    Padova

    RESEARCH ASSISTANT (ASSEGNISTA DI RICERCA FSE)

    UNIVERSITY OF PADOVA - DEI

    Department of Information Engineering,
    Project: Design and development of interactive mobile system for the access to digitized audio documents and artistic multimedia installation.
    Supervisor: Prof. Sergio Canazza
  • oct 10
    mar 14
    Padova

    MASTER DEGREE IN COMPUTER SYSTEM ENGINEERING (LM-32)

    UNIVERSITY OF PADOVA - DEI

    Department of Information Engineering,
    Title of the thesis: A Model for Accessing Philologically to Audio Documents: a Web-Based Virtualization of a Gramophone to Replay Digitized Shellac Discs
    Supervisor: Prof. Sergio Canazza
  • sep 06
    jul 10
    Padova

    BACHELOR DEGREE IN COMPUTER SYSTEM ENGINEERING (Classe 9)

    UNIVERSITY OF PADOVA - DEI

    Department of Information Engineering,
    Title of the thesis: Vestition of topographic database of IGM using SLD
    Supervisor: Prof. Massimo Rumor
  • OTHER RELEVANT EDUCATIONAL EXPERIENCES
  • oct 16
    dec 16
    Padova

    ACADEMIC ENGLISH COURSE (32 hours)

    UNIVERSITY OF PADOVA

    Academic English Course for PhD students, organized by Language Centre of University of Padova
  • aug 16
    aug 16
    Hamburg

    SMC 16 - SUMMERSCHOOL

    HAMBURG UNIVERSITY OF MUSIC AND THEATRE, GERMANY

    Summerschool of the 12th Sound and Music Computing Conference
    Main topics: Brain-Computer Music Interfaces; Artificial Neural Networks; Networked Music Performance
  • jul 15
    jul 15
    Maynooth

    SMC 15 - SUMMERSCHOOL

    UNIVERSITY OF MAYNOOTH, IRELAND

    Summerschool of the 12th Sound and Music Computing Conference
    Main topics: Sound Design for Media and enabling Audio Technologies
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PUBLICATIONS

PUBLICATIONS LIST
28 FEB 2017
Journal Paper

TAPE MUSIC ARCHIVES: FROM PRESERVATION TO ACCESS                                            

INTERNATIONAL JOURNAL ON DIGITAL LIBRARIES - SPRINGER


Carlo Fantozzi, Federica Bressan, Niccolò Pretto and Sergio Canazza
28 SEP 2016
Conferences

INSTALLAZIONI INTERATTIVE PER LA VALORIZZAZIONE DI STRUMENTI MUSICALI ANTICHI: IL FLAUTO DI PAN DEL MUSEO DI SCIENZE ARCHEOLOGICHE E D’ARTE DELL’UNIVERSITÀ DEGLI STUDI DI PADOVA

PROCEEDINGS OF THE XXI COLLOQUIUM OF MUSICAL INFORMATICS, XXI CIM, Cagliari, Italy (2016)


Edoardo Micheloni, Niccolò Pretto, Federico Avanzini, Sergio Canazza and Antonio Rodà
31 AUG 2016
International Conferences

VIRTUAL RECONSTRUCTION OF AN ANCIENT GREEK PAN FLUTE

PROCEEDINGS OF THE 13TH SOUND AND MUSIC COMPUTING CONFERENCE 2016, SMC 2016, Hamburg, Germany (2016)


Federico Avanzini, Canazza Sergio, Giovanni De Poli, Carlo Fantozzi, Edoardo Micheloni, Niccolò Pretto, Antonio Roda', Silvia Gasparotto, Giuseppe Salemi
1 OCT 2015
Journal Paper

ACCESSING TAPE MUSIC DOCUMENTS ON MOBILE DEVICES

ACM TRANSACTIONS ON MULTIMEDIA COMPUTING, COMMUNICATIONS, AND APPLICATIONS (TOMM)


Sergio Canazza, Carlo Fantozzi and Niccolò Pretto
30 JUL 2015
International Conferences

ARCHAEOLOGY AND VIRTUAL ACOUSTICS. A PAN FLUTE FROM ANCIENT EGYPT

PROCEEDINGS OF THE 12TH SOUND AND MUSIC COMPUTING CONFERENCE, SMC 2015, Maynooth, Ireland (2015)


Federico Avanzini, Sergio Canazza, Giovanni De Poli, Carlo Fantozzi, Niccolò Pretto, Antonio Rodà, Ivana Angelini, Cinzia Bettin et al.
20 OCT 2014
Conferences

REWIND: SIMULAZIONE DI UN’ESPERIENZA D’ASCOLTO STORICAMENTE FEDELE DI DISCHI FONOGRAFICI DIGITALIZZATI

PROCEEDINGS OF THE XX COLLOQUIUM OF MUSICAL INFORMATICS, XX CIM, Roma, Italy (2014)


Niccolò Pretto and Sergio Canazza
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RESEARCH

RESEARCH INTERESTS

PRESERVATION OF HISTORICAL AUDIO DOCUMENTS

Since their introduction in the late XIX Century, audio recordings have provided unmediated documentation about cultural identity, social and artistic activities and soundscapes ecology, becoming a priceless source of information for a number of research areas such as linguistics, anthropology, and musicology [1].  The process of physical degradation that characterizes every type of audio carriers can be slowed down by means of correct preservation policies, but it cannot be arrested. Therefore, the survival of the information contained by the document is possible only by renouncing to its materiality. Preservation does not coincide with the digitization of the only audio signals, but it involves also metadata and ancillary information. Furthermore, every historical audio document can be associated with its physical carrier on which it is recorded, and to its audio player (gramophone, tape recorder/player) defining the listening experience [2].  The preservation of historical audio recordings is therefore a wide and complex research area that requires a multidisciplinary approach involving competencies on computer science, communications and electronic engineering, musicology, chemistry, archivistic and phylology. My research interests is mainly focused on the development of web and mobile interfaces for philological access to the recording. The objective is to aid musicological studies using virtualization of the audio player and of the physical carrier to recreate the listening conditions of the time. Currently, my research involves also the automatic extraction of interesting features using machine-learning techniques with the scope to assist scholars during the analysis of the recording and to aid operators during the digitization workflow.

INTERACTIVE MUSEUM INSTALLATIONS FOR HISTORICAL MUSICAL INSTRUMENTS

During the past years museums have moved from preserving and displaying artifacts to institutions focused on the education and entertainment of visitors. To this end, museum curators strive to design and implement exhibitions that offer an educational and at the same time enjoyable experience [3].  For these reason interactive multimedia installation, augmented and virtual reality applications and mobile apps are increasingly widespread. Often historical or modern musical instruments are exposed in museums and exhibitions. There are several kinds of instruments, but the common peculiarity is that a visitor can understand these artifacts only playing them [4]. Usually this is impossible because preservation policies make the artifact not accessible or because corruptions make the instrument unusable. The proposed approach is to transpose the concepts of passive and active preservation from historical audio documents to the field of physical artifacts and musical instruments. In this context, passive preservation is meant to preserve the original instruments from external agents without altering the components, while active preservation involves a new design of the instruments using new components or a virtual simulation of the instruments. The project Archaeology and virtual acoustic provided an interesting case study: an exceptionally well preserved ancient pan flute, probably of greek origins, recovered in Egypt in the 1930’s and now exhibited in the Museum of Archaeological Sciences and Art (MSA), University of Padova [5][6]. During this project, I started my studies in this multidisciplinary research area, managing the development of an interactive museum installation that virtually recreates the instrument, and communicates different aspects related to history, iconography, acoustics, musicology, etc. This installation is now permanently exhibited at MSA.

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TEACHING

  • CURRENT
  • 2017
    2014

    ASSISTANT SUPERVISOR FOR 16 MASTER AND BACHELOR THESIS

    UNIVERSITY OF PADOVA

    Supervisors:
    - prof. Sergio Canazza;
    - prof. Carlo Fantozzi.
  • 2017
    2016

    LAB. TUTOR - INTRODUCTORY COMPUTER SCIENCE (100 hours)

    UNIVERSITY OF PADOVA

    Bachelor Degree in Information Engineering
    Course 1: prof. Federico Avanzini
    Course 2: prof. Sergio Canazza
    Course 3: prof. Marcello Dalpasso
  • 2017
    2015

    PROJECTS TUTOR - SOUND AND MUSIC COMPUTING COURSE

    UNIVERSITY OF PADOVA

    Master Degree in Information Engineering
    prof. Federico Avanzini
    prof. Giovanni De Poli
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WORKS

REWIND & REMIND



ARCHAEOLOGY AND VIRTUAL ACOUSTIC

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CONTACT

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